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Milestone · November 1951

Prinz's chess program

Dietrich Prinz's program on the Ferranti Mark 1 solved mate-in-two problems; no attempt was made to have it play a game.

Why it matters

The first chess problem solved by a computer showed both the possibility and the limit: the search was exhaustive, and the machine was too slow to play.

To have something working quickly, the rules were cut down: no castling, no double pawn moves, no en passant or promotion, and stalemate counted as mate. The program did not discard unlikely moves; it tried every move until it found the solution. The simple problem in the report took 15 minutes, about 450 moves at roughly two seconds each, and Prinz wrote that a solution could take several hours. The report called the machine "disappointingly slow" at chess and saw a game against a human as far off. It is Shannon's type A strategy in its purest form.

Event record

Event date
November 1951
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Event date
Verification
Sources gathered automatically · September 27, 2026
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ID
evt-0071

First run on the Ferranti Mark 1 in November 1951.

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