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Research · March 1950

Placed by the contemporary primary publication. The exact event date is not known; its documented interval appears below.

Programming a Computer for Playing Chess

Shannon set out how a machine could play chess: an evaluation function for positions, a search some moves ahead, and a minimax choice.

Why it matters

A task treated as proof of thought was reduced to search with evaluation, and that shaped game programs for half a century.

The paper is entirely theoretical; Shannon programmed no machine. He separates a type A strategy, full search to a fixed depth, from type B, which examines only plausible moves, and notes that humans play closer to the second. Both lines were pursued separately afterwards.

Event record

Event date
March 1949 – March 1950
Timeline date
Primary publication date
Verification
Sources gathered automatically · September 17, 2026
Lines
ID
evt-0069

Presented at the IRE convention on 9 March 1949 and published in March 1950. The anchor is the publication.

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