Back to timeline

Research · December 2017

AlphaZero

One algorithm with no human games learned chess, shogi and go from scratch and beat the strongest program in each.

Why it matters

Human knowledge turned out to be not merely unnecessary but a brake: without it the system surpassed decades of work in hours.

AlphaGo learned from human games; AlphaZero was given only the rules. Within four hours it surpassed Stockfish at chess. Its games showed a style grandmasters described as positionally risky and inhuman: sacrifices the machine evaluated differently. It gave the cleanest evidence for the claim that for closed tasks with a clear objective human experience is not required.

Event record

Event date
December 2017
Timeline date
Event date
Verification
Sources gathered automatically · September 17, 2026
Lines
ID
evt-0235

Preprint of 5 December 2017.

Sources

Related events

Records that link to this one