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Availability · November 4, 2010

Kinect

Microsoft released a cheap depth camera that tracked a person's pose in real time with no controllers.

Why it matters

Three-dimensional perception cost a hundred and fifty dollars, and robotics laboratories bought it faster than gamers did.

Pose estimation was built on a randomised decision forest trained on hundreds of thousands of synthetic depth images of the body, running on the console's own graphics processor. The side effect outgrew the intent: Kinect became the standard cheap depth sensor in robotics and vision research, because laser scanners had cost far more. It is also one of the first mass-market products with machine learning running on the device itself.

Event record

Event date
November 4, 2010
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Event date
Verification
Sources gathered automatically · September 22, 2026
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ID
evt-0218

The device was released on 4 November 2010.

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