Back to timeline

Research · July 1959

Some Studies in Machine Learning Using the Game of Checkers

Samuel described a program that adjusts its position evaluation from the results of its own games and plays better than its author.

Why it matters

The phrase machine learning appears in print here, alongside a demonstration that a program can outplay the person who wrote it.

The paper describes two mechanisms: memorising evaluated positions, and correcting the weights of the evaluation function from the difference between the value of the current and the next position. The second is what was later named temporal-difference learning. The program played itself to gather experience.

Event record

Event date
July 1959
Timeline date
Event date
Verification
Sources gathered automatically · September 17, 2026
Lines
ID
evt-0088

The July 1959 issue of the IBM Journal of Research and Development.

Sources

Related events

Records that link to this one